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Showing posts from May, 2025

Native sniping and compensating for lag, with examples

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Why should you care what sniping is in Grepolis? Have you ever been in a smaller or weaker alliance fighting against a stronger, more powerful one in Grepolis? Have you ever been the only or nearly only blue on an otherwise all red or nearly all red island? Have you ever had your nearby allies go into vacation mode, turn off their alarms, or refuse to even turn on alarms to begin with, leaving you to fight off your attackers alone? Have you ever noticed that you were losing on the battlepoint ratios one fight after another because your opponent had a doubler on and you didn't, or because their siege against you was simply heavily stacked? There are many circumstances where stacking enough defense to kill all the attacks your enemies send on you simply isn't possible, or even if it is possible, may be costly and undesirable. Additionally, on Conquest worlds, if you give your enemies time to stack a lot of defense in their sieges against you, you may find their sieges difficult,...